The Atari Game Adventure Feels like Biochemistry to Me

Posted on [February 14, 2021](/content/2021/02/14/the-atari-game-adventure-feels-like-biochemistry-to-me/ "7:28 pm"/index.html) by Melanie

I recently gave an interview where I expressed myself clearly (and the interviewer did a great job editing me to sound more clear!) Here is the interview, by Chris Styles, for SciComm Stories. http://scicommstories.com/020-playful-discovery-with-melanie-stegman/

So this week, in lieu of a proper blog post from me,


Game Design Realities

Posted on [February 7, 2021](/content/2021/02/07/game-design-realities/ "5:36 pm"/index.html) by Melanie

I’m designing a game about digestion. I have a pad of paper with details like how much glucose is in a gummi bear, how fast the glucose gets absorbed into the blood stream, where the player can place glucose receptors and how much they should cost… But I also have a pad of paper with blogging topics,


the Future is here!

Posted on [February 2, 2021](/content/2021/02/02/the-future-is-here/ "7:30 pm"/index.html) by Melanie

Well, the future I mentioned in my last post is here, anyway. I’ve been working on a new game, a new biochemistry game and it is a tower defense game about nutrition. This is the third biochemistry game I’ve started making in my nights and weekends, and well, I don’t want it to become just another prototype.